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Crypts & Eldritch Beings
The Crypts and Eldritch Being project was my final graduation project, where I was responsible for all the game design, coding, story creation, and also the sound effects and music. The game is a horror platformer based on Lovecraft's works, and it received top marks and was awarded by the college.
For the game design, I developed mechanics and systems that ensured an immersive and terrifying gameplay experience, drawing inspiration from survival horror gameplay.
The story creation involved crafting a plot that kept players intrigued and immersed in Lovecraftian horror. For the sound effects and music, I composed minimalist tracks that heightened players' tension and fear. I used FMOD to implement these effects in Unity.
My specific contributions included:
-Development of the entire game design
-Coding the game in Unity
-Story creation
-Composition and creation of sound effects and music
-Implementing the effects in Unity using FMOD